![]() ![]() Other combinations like seus renewed + x32 texture pack, different optifine settings, optifine versions and ram allocations also face this flaw. ![]() I used chroma hills texture pack + sildur shaders lite. This bug is present in all optifine versions, I made a video showing it along with the extra info. Firstly, using >=x128 resolution texture packs, any type of shader and far render distance creates big fps drops when facing big mob groups without using any kind of extra computer resources(full cpu thread, gpu, ram…) ![]()
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